Self revive


(nailzor) #41

Based on pubs or pugs?

Realistically this game does not possess the core gameplay mechanics to highlight an individual player’s skills. Through watching frag highlight videos of ET, ETQW, Brink and even non-SD games such as COD(insert franchise here), BF(ditto), etc - you can easily see the individual player skill involved in highlight films/videos.

In Extraction I can not say the same. If a medic were to take out 1-2 players in a row - I might shrug my shoulders thinking “maybe they were low HP”, but it’s just sad to say - individual skills are not involved at the current time.


(INF3RN0) #42

[QUOTE=nailzor;468509]Based on pubs or pugs?

Realistically this game does not possess the core gameplay mechanics to highlight an individual player’s skills. Through watching frag highlight videos of ET, ETQW, Brink and even non-SD games such as COD(insert franchise here), BF(ditto), etc - you can easily see the individual player skill involved in highlight films/videos.

In Extraction I can not say the same. If a medic were to take out 1-2 players in a row - I might shrug my shoulders thinking “maybe they were low HP”, but it’s just sad to say - individual skills are not involved at the current time.[/QUOTE]

Both, however I don’t disagree with what your saying. If anything doing well is much less reliant on raw aim and more so on teamwork and intelligent individual play. Still if a player is put in a good position and can aim, they will wipe a team- it’s just not that aggressive forward momentum wipe that we’re used to seeing. We simply need more variables in play that can help widen the gap without impeding on the functionality of game play at a low skill level.