somehow, when i build a map with 2 spawns for allies (Like in battery, at the beach). I can select both, (nr1 and nr2). I always spawn at nr1, even if i select the nr2. The same thing happens with my forward spawn. I always spawn there, even if i’ve selected nr1 or nr2. How can i fix this?
Selectable spawns
Battery is not a good example because its script is not right. The Allies never default to the west bunker when then capture it like they should.
The secret of multiple spawn points is the “team_WOLF_objective” (TWO) entity. In battery both beach TWO’s are setup as default allies and all the spawn points around them are setup with spawnflags “invulnerable and startactive”. Once a player over rides the autospawn feature in the limbo menu the player will always go to the location selected in the limbo menu. If you set the “setautospawn” command to the correct beach TWO then the allies should start at that TWO by default.
Sock
:moo:
I’ll say, it’s hard enough getting the ramp to stay up, then to capture the flag and have most of your team still spawn on the beach…
At least, it would be that bad, but most are usually around by the back door hoping some Axis will nip out for a crafty fag… 
lol tell me about it
i am yelling “CHANGE UR S-POINT”
and the n00bs reply “WHATS A S-POINT?”
i reply “SPAWN POINT”
they reply “HOW DO YOU CHANGE UR SPAWN POINT?”
and by that time axis hav regained control of the west bunker and i am dead, suffocating in the water explaing how to change spawn point to a n00b,
:bash: :banghead: :bash: :banghead:
Heh that bugs me too. You finally managed to get the ramp fixed and a small team up to storm the bunker and hold it until the spawn, but then only 2 soldiers spawn there and the nazis easily come and flamethrower us to death and grab the bunker back 


