:bash: :bash: :bash:
I was getting that sometime ago with a compile I did of Q3Map2.5.4
So, I went back to 2.3.36 for the light (Last Mac stable compile)
When 2.5.5 test 6 have been release, I compile one for Mac and it was working well… Untill sometime.
So, I tryed to go back to 2.3.36 like last time… But it does the same thing!
It throw me :
Q3Map - v1.0r © 1999 Id Software Inc.
Q3Map (ydnar) - v2.3.36
GtkRadiant - v1.3.5-dev 01/16/03 01:45:25
Beyond absurd, into legendary
VFS Init: /Users/jam/.ef/baseef/
VFS Init: /Jeu/Elite Force//baseef/— Light —
Fast mode enabled
entering scripts/shaderlist.txt
entering scripts/common.shader
entering scripts/ctf_vdl.shader
entering scripts/cel.shader
entering scripts/common_extra.shader
entering scripts/fur.shader
entering scripts/fx.shader
entering scripts/lightgrid.shader
entering scripts/sfx.shader
entering scripts/q3map.shader
entering scripts/helmsdeep.shader
entering scripts/holodeck_temple.shader
entering scripts/scavenger.shader
Loading /Jeu/Elite Force/BaseEF/maps/ctf_vdl.bsp
Loading /Jeu/Elite Force/BaseEF/maps/ctf_vdl.srf
WARNING: Couldn’t find image for shader textures/ctf_vdl/sky2
WARNING: Couldn’t find image for shader textures/ctf_vdl/sky
WARNING: Couldn’t find image for shader textures/ctf_vdl/masterfog
WARNING: Couldn’t find image for shader textures/ctf_vdl/shaft_door_middle
Loading /Jeu/Elite Force/BaseEF/maps/ctf_vdl.map
entering /Jeu/Elite Force/BaseEF/maps/ctf_vdl.map
— SetupGrid —
Grid size = { 64, 64, 128 }
58194 grid points
0 point lights
0 spotlights
6690 diffuse (area) lights
2 sun/sky lights
7930 total lights
364 culled lights
— TraceGrid —
0…1…Segmentation fault
Grrrrr!!!
:banghead: