Hello, new player here. After a few days of playing, I’ve noticed that there are many things that aren’t explained in game or are at least not explained in detail, like increased running speed with your melee weapon out.
In this post I’d like to share the small little details that I’ve found in game, and I’d like to learn about things a new player like me wouldn’t know. Please share any “Secrets” you’ve found.
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Weapon Mobility - Each weapon is assigned a different mobility stat with the melee weapons having the highest rating. This means that you are able to run fastest with your melee out, and that you can run faster with your secondary out than with your primary out.
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Repair Rate - Repair rate is not determined by how many players you have repairing, so rather than making a fragger’s day, don’t cluster up to repair the EV, let your engineer take care of it. (Not sure if this also applies to defusing)
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C-tap jumping (Long Jump) - While sprinting, quickly tapping crouch then immediately jumping causes your player to leap forward which is useful for shotgun users looking to close the distance, or for making special trick jumps that would be impossible otherwise. But be warned, after landing you have a short movement debuff.
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Defibrillator = Quick knife - (This one might be explained in a loading screen) Your godly reviving paddles have the additional benefit of killing people.
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Fragger’s Built in Grenade Cooker - Fragger will count on his hand when cooking a grenade. One finger is what I use for medium range, and two for short range. And three? Fragger doesn’t get to three.
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Nader’s Martyr Ability - If you see an enemy Nader go down, DO NOT TRY TO KNIFE HER. Her martyr ability allows her to suicide, killing anyone who’s trying to get the extra exp for a finish.
That’s all for now, I hope the above tips are useful and if I’ve made any mistakes please correct me. I look forward to learning other small quirks about the game from the rest of the community.