secret doors triggered by shooting at target


#1

Yeh, im right now going to make a half secret door that opens if you shoot or granade target other than the door…

Example: you got 2 heavy big doors
There is a button at 1 side
If you try to use the button its locked
But if you pickup the gun and shoot the button into pieces, the doors will open!

How can I do this?

Another thing I am about to do is to have a pipe at a wall, and when you shoot at the pipe’s thing that hold it, it gonna break and fall down, and start working as a ramp.
That should be very cooool

How can i do that?
Is this possible without scripting?


(stealth6) #2

Is it possible without scripting: I don’t think so.

Here is a tutorial for a bullet sensor: http://user.tninet.se/~fzo823r/how_to_make_a_bulletsensor.htm

As for pipe same thing as a destructible wall or door except use the tutorial from above to trigger the event. You could make it look cool by using a script_mover that starts moving once it’s triggered by the sensor. (So it looks like the pipe is moving, but really it’s just a script_mover following a path)

Or maybe you could make it a door? and trigger it from script, but I don’t have any idea if that’s possible / if it’ll work.


#3

Thanks :slight_smile: :smiley:


(twt_thunder) #4

Think it will be better with a script mover, you have more control over the fall…