[QUOTE=Darksider;365431][I]id Software creative director and Rage developer Tim Willits has confirmed that the upcoming studio FPS will feature a PC SDK.
Speaking to Gamasutra, Willits cited the studio’s co-founder and lead programmer John Carmack’s ‘sense of sharing’ as reason for the inclusion of the kit.
“John is still very active in open source,” he said.
"We’re the only ones that release our source now to such an extensive level, and the PC version [of Rage] will have the SDK. All that stuff will be available.
“The spirit of [Carmack’s] sense of sharing and working with the community, that’s still pretty intact. I wouldn’t stress too much about it."[/I]
This right here made my day, ID Tech 5 Engine is gorgeous, can’t wait to get my hands on it and play around with the SDK, with that I don’t know whats up with the BRINK team other than the usual resource excuse for not having a SDK.[/QUOTE]
thats all fine and dandy, if you are into Twisted Metal:
[i]An id Software shooter without multiplayer modes? What crazy world do you think we live in? Of course the developer’s upcoming first-person shooter will features multiplayer game modes… but they’re not what you might expect.
Instead of opting for standard deathwatch modes, previously id’s bread and butter, it’s focusing on vehicle combat and two player cooperative play for Rage.
“What we didn’t want to do is just throw a couple of guys on foot and they’re fighting and call it our online offering,” says Rage design director Matt Hooper. “That’s not what we wanted to do. We wanted to make it uniquely Rage.”
Enter “Rage Combat Rally,” id software’s answer to a Twisted Metal-style car combat game set in the world of Rage. This mode throws up to six players into buggy battle vehicles, and has them battling out in combat arenas.[/i]
personally, no thanks… your taste may vary… but, for a MP- i prefer infantry close combat with more then just 1 other person…
If you’re not so much about killing your friends and more about good old fashioned cooperation, id’s throwing that in too. They’re calling it “Legends of the Wasteland,” a mode separate from the game’s single-player narrative experience. These instance missions will be unique to the co-op experience, but id says that they will still tie into events that take place in the campaign.
The mission we were shown took place in the town of Wellspring, where the Shrouded Clan have invaded the city in an attempt to destroy its water supply. The goal is to enter the town with a buddy, and disarm two bombs before purging the area of any remaining bandits.
great the SDK is being release for RAGE- not sure what good it will do…