sdGameRulesStopwatch invalid rule type?


(Crytiqal) #1

I have my server running but whenever I change maps in the console":

spawnServer mp/<whatever>

my server shuts down with the following error:


ERROR: ** UNKNOWN **: idGameLocal::GetRulesType Invalid Rule Type ‘sdGameRulesStopwatch’


How can I fix this?


(Kairus) #2

sdGameRulesStopWatch, it’s case sensitive.


(Crytiqal) #3

I know it is, but I never touched the si_rules settings

server runs fine in stopwatch mode, when map is finished and next map is loaded it suddenly gives this error

I have to do “spawnServer mp/aquarium” and then it runs again, and I don’t even change the rules!
As you can see, this is a pain in the butt to do manually in the brink ded console window.

EDIT:
So here what it is.

Server runs a map (ccity for example) in stopwatch mode. When map is finished I get the above error.
When I then do: “spawnServer mp/aquarium” the server loads up aquarium fine.
Also, when I do: “spawnServer mp/aquarium” again, I get the error
when I do: “spawnServer mp/aquarium” AGAIN, it loads up fine again!

So every other time it takes a ****!
Really anoying


00:10 to load maps/mp/ccity.entities
All Stats Cleared
]spawnServer mp/aquarium
--------- Game Map Shutdown ----------


ERROR: ** UNKNOWN **: idGameLocal::GetRulesType Invalid Rule Type ‘sdGameRulesStopwatch’


]spawnServer mp/aquarium
BLABLA
BLABLABLABLA
BLABLABLABLA
BLA
BLABLABLA
BLABLA
BLA

00:10 to load maps/mp/aquarium.entities
All Stats Cleared