I know it is, but I never touched the si_rules settings
server runs fine in stopwatch mode, when map is finished and next map is loaded it suddenly gives this error
I have to do “spawnServer mp/aquarium” and then it runs again, and I don’t even change the rules!
As you can see, this is a pain in the butt to do manually in the brink ded console window.
EDIT:
So here what it is.
Server runs a map (ccity for example) in stopwatch mode. When map is finished I get the above error.
When I then do: “spawnServer mp/aquarium” the server loads up aquarium fine.
Also, when I do: “spawnServer mp/aquarium” again, I get the error
when I do: “spawnServer mp/aquarium” AGAIN, it loads up fine again!
So every other time it takes a ****!
Really anoying
00:10 to load maps/mp/ccity.entities
All Stats Cleared
]spawnServer mp/aquarium
--------- Game Map Shutdown ----------
ERROR: ** UNKNOWN **: idGameLocal::GetRulesType Invalid Rule Type ‘sdGameRulesStopwatch’
]spawnServer mp/aquarium
BLABLA
BLABLABLABLA
BLABLABLABLA
BLA
BLABLABLA
BLABLA
BLA
00:10 to load maps/mp/aquarium.entities
All Stats Cleared