Core E5400 @ 2.70 GHz, 2GB ram, Geforce 8400GS:
AMD 4600+ Dual Core, 2GB ram, Nvidia 9800 GT 1024 MB:
http://www.youtube.com/watch?v=qE7LnnuK2Uw (8v8 with bots)
http://www.youtube.com/watch?v=y18Xb-YwE_A&feature=channel_video_title (8v8 humans)
Nvidia GT220:
On my amd 4800+ 4gb ram ATI 4850, I can’t match the framerate in those videos; using the manual config program, shadows/AA/AO/anything-that-makes-brink-look-pretty off. What bugs me more, is that the framerate is never consistent; jumps from low to lower. This happens in any resolution.
I’ve tried 10.3-11.6 (incl. RC’s). I’ve uninstalled the previous drivers (and used a driver cleaner) every-time. The best I got was around 24-30 fps tops, that would drop to the ground in outdoor environments. I don’t have these issues in other games.
I’m wondering who’s at fault here. Is it bad quality testing for a range of ati cards? Is it crappy ATI support?I read some post saying the games cpu heavy, but check out the guy running 8v8 bots on a 4600+ dual core. Some post say that ATI cards lack of support for OpenGL.
I want to know who’s the problem here, so my next rig wont have this issue. I was waiting for the new AMD chips, but if AMD/ATI cards lack of support for OGL, they’ve lost a customer. If it’s splashdamage fault, then I know not to pre-order from them again (which sucks because I was trying to support parkour style gameplay).
Also, Catalyst Creator twitter is rage inducing- “Brink - we’re still looking at it, but nothing new to report. Higher resolution (2560x1600) AMD 6970 scores look decent to me…” What about other series?!

