Was wondering if any SD guys ( or any forum goers) ever played any Avalon Hill games - like panzer leader or (my fav) squad leader ?
Im wondering what games (esp pre video game era games) SD guys were influenced by, or rememeber fondly. Theres a reason I ask.
Before ET was announced, I had tossed around the idea of making RTCW maps based around porting some game play elements/ideas from squad leader. When ET was announced and I got an idea of what it was going to be like, and that the Q3F guys were on the job, I shelved the ideas.
The ideas I was interested in are scenario based maps (which ET essentially is) The other idea, one discussed in various threads, would be very hard to pull off, is to have different/random/variable objectives for each map. The thrust of that would be to create a different play experience for same physical map.
Im interested in mapping for ET, and would be happy to join a collaborative effort. Im interested in the game play design and engineering aspects of the map, and discussing various ways to implement the many ideas Ive seen posted in these threads. There is alot of potential in this game to do things w/ maps that would not require modding ET, or SD having to patch it.
If anyone is interested in continuing this discussion, I have some ideas Id love to eloborate on
thnx
