hi .
i was wondering about my texure.
i just wanna make it show up in game and made this lol .
textures/terminate/must00
{
qer_editorimage textures/terminate/must00.jpg
q3map_nonplanar
q3map_shadeangle 60
{
map $lightmap
rgbGen identity
}
{
map textures/terminate/must00.jpg
blendFunc filter
}
}
textures/terminate/must00
{
qer_editorimage textures/terminate/must00.jpg
surfaceparm trans
surfaceparm noimpact
surfaceparm nonsolid
cull disable
//deformVertexes wave 128 sin 0 3 0 0.3
//{
// map textures/terminate/must00.jpg
// blendfunc gl_one_minus_dst_color gl_one_minus_src_color
//}
{
map textures/terminate/must00.jpg
blendFunc GL_SRC_ALPHA GL_ONE
rgbGen wave triangle -8 9 0 0.137
alphaGen wave noise -3 4 0 2.37
}
}
is this bad are can i geth this like this .
thy work with htis .
cause im confused.
some say you dont need shader to have textures show up .
bud ive tryd to putt in textures with no shader bud thy wont show up.
lol and yes i know about the powers off 2
128 128 256 256.
.