Help… Can anyone help or point me to useful tutorials on setting up a game_manager and necessary spawn points, entities etc. in my map.
The map will have 5 objectives, two primary func_explosives for both side to target and destroy to win. Two secondary objectives of func_explosive “break throughs” to expland access for both sides. A central spawn point flag.
Spawning - how can I set up 32 primary spawn points for each side (intended as 32 v 32 map), and then on touching the central flag, 16 of the original spawns will shift to the central point. Would also like to allow players to choose their spawn point, of either central flag (if captured) and original one!
Anyone?
DeMoNeye