My script suddenly stops o.o
When i press button it says O then 1 and then moves my script mover…
but then it stops O.o
game_manager
{
spawn
{
wm_axis_respawntime 1
wm_allied_respawntime 1
wm_set_round_timelimit 30
}
}
counter_01
{
trigger move_on
{
gotomarker counter_01_forward 5000
trigger self number_0
}
trigger move_off
{
gotomarker counterBack_1 5000
}
trigger number_0
{
faceangles 0 0 0 1
wm_announce "0"
wait 1
}
trigger number_9
{
faceangles 0 0 36 1
wm_announce "9"
wait 1
}
trigger number_8
{
faceangles 0 0 72 1
wm_announce "8"
wait 1
}
trigger number_7
{
faceangles 0 0 108 1
wm_announce "7"
wait 1
}
trigger number_6
{
faceangles 0 0 144 1
wm_announce "6"
wait 1
}
trigger number_5
{
faceangles 0 0 180 1
wm_announce "5"
wait 1
}
trigger number_4
{
faceangles 0 0 216 1
wm_announce "4"
wait 1
}
trigger number_3
{
faceangles 0 0 252 1
wm_announce "3"
wait 1
}
trigger number_2
{
faceangles 0 0 288 1
wm_announce "2"
wait 1
}
trigger number_1
{
faceangles 0 0 324 1
wm_announce "1" // HE SAYS THIS
wait 1
}
trigger timer_on
{
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_1
wm_announce "do u get this far?" // NO IT DOESNT GET HERE
globalaccum 0 abort_if_not_equal 1
wm_announce "what about here?" // NEITHER HE GETS HERE
trigger counter_01 number_2
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_3
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_4
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_5
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_6
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_7
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_8
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_9
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 number_0
wait 99
globalaccum 0 abort_if_not_equal 1
trigger counter_01 timer_on //REPEAT
}
}
trigga //Scriptname of my Target_Script_trigger
{
trigger script_3 //Target of my target_Script_trigger
{
trigger global move_on
globalaccum 0 set 1
wait 1000
trigger global timer_on
}
trigger script_4 //Same .. lol
{
globalaccum 0 set 0
wait 1000
trigger global move_off
}
}
I’ve looked this over like 10 times now… but i don’t see any mistake…