i’m using this script.
game_manager
{
spawn
{
trigger oudsite_wall_destroyed
{
wm_announce "The Oudsite wall destroyed!"
}
trigger allies_transmit
{
wm_announce "The Allies have transmitted the Marnick book!"
wm_setwinner 1
wait 1500
wm_endround
}
}
marwall
{
spawn
{
wait 200
constructible_class 3
}
death
{
trigger game_manager oudsite_wall_destroyed
}
}
bookobj
{
trigger stolen
{
//wm_announce "Allies have stolen the Marnick book!"
setstate docs_cm_marker invisible
}
trigger returned
{
//wm_announce "The axis has returned the Marnick book!"
setstate docs_cm_marker default
}
trigger captured
{
}
}
transmitter
{
death
{
trigger game_manager allies_transmit
}
}
}
but i’m only seeing a command post at my cmdmap, and when i’m planting the bomb i get the sound “dynamite planted” but it isnt destroyed then, few days ago i builded a wall that was working, but that map is deleted. i forgotten how to fix this.
srry for my bad English 



