Im trying to get a simple script_mover to run. But there is a thing that puzzles me.
The mover moves as it should when i start it, but after a stop it wont start moving again. Only the sound moves, i cannot find anything wrong…but there is prolly a small thing i missed somewhere.
bus
{
spawn
{
wait 400
accum 1 set 0
}
trigger run
{
stopsound
playsound sound/vehicles/truck/truck_revup.wav volume 196
wait 3400
playsound sound/vehicles/truck/truck_move.wav looping
//trigger bus_trigger kill
followspline 0 bus01 50 wait length 32
followspline 0 bus02 50 wait length 32
followspline 0 bus03 50 wait length 32
stopsound
playsound sound/vehicles/tank/tank_revdown.wav volume 196
trigger self run2
}
trigger run2
{
}
trigger run3
{
wm_announce "Triggered, moving on!"
stopsound
playsound sound/vehicles/truck/truck_revup.wav volume 196
wait 3400
playsound sound/vehicles/truck/truck_move.wav looping
followspline 0 bus04 50 wait length 32
followspline 0 bus05 50 wait length 32
}
}
I get the announce and the sound after triggering run3, but the damn mover stands still!