Whenever I make a script_mover actually move, it always flips itself the wrong way. For instance, instead of a boat travelling forwards through water, it would actually be travelling sideways for me. For simple movers I usually just flip the whole thing 90 degrees and my problem is fixed. In this case it would be really irritating to do that because I have to build my map around the mover, and with it flipped 90 degrees in the editor i cant allign things properly. Any help is appreciated.
Thanks.