Wow, I seem to have a lot of problems I can’t solve… pesky problems, bah! I love all you guys, so helpful!
I’ve made a trap door out of a script_mover. It’s got the origin brush.
classname script_mover
scriptname td_pass
targetname td_pass
spawnflags 2
target activate
classname target_script_trigger
scriptname td_pass_tst
targetname td_pass_tst
target run
classname func_invisible_user
cursorhint hint_door
target td_pass_tst
And now, the script:
td_pass
{
spawn
{
wait 200
}
trigger activate
{
faceangles 0 0 90 40
wait 1500
faceangles 0 0 0 40
}
}
td_pass_tst
{
spawn
{
wait 200
}
trigger run
{
trigger td_pass activate
}
}
The problem is: it doesn’t work. Period. The hint icon for the func_invisible_user wont show up, but it’s pretty big. Covers the entire door, and stretches out quite a bit.
Any suggestions?


