i get that error when i test my map, the obviose thing is to look throught the map for the scriptmover with no scriptname but i have lots of scriptmovers and that would take hours. so i thought it might be hte fact that i dont have the scriotmovers mentioned in my script. and seeing as how i have them set to not go active till called in the script, it might create a problem.
So would that be the problem? them not being called or mentioned in the script? or do i have to check them all in radiant :(. also if i have to check them all in radiant is there a faster way to see which one is missing it or sumthing?