Really, in a pub game, when someone vsays fire in the hole, or says they’re throwing a nade… do you look around to see who it is? There’s enough going on in the game without having to check who’s throwing a grenade, AS maybe because it spreads wide damage and it’s easy to look for a big ploom of smoke. But it’s pub games, and pubbers are silly… if they walk into that big ploom of smoke then they diserve to die. And if you’re playing a clan match you should be on voice comms… so you can tell them then.
Script help plz.....
hi i’m sorry for the bad english (i’m a belgian guy )
how do i make this key bind work ? :moo:
bind F4 “say Oops ^0B()()BS”
Sorry if i look like a scripting noob
but is there any possible way to bind 2 action commands to a key so where the actions will stop if you take your finger off the key?
i tried: bind “e” “+attack; +moveright” but then you will keep moving right if you take your finger off the key
I don’t think it’s possible, but I want a script that when I press my attack AND strafe key it automaticly sprints as well, but not when I only press one of both 
This is my current quickstrafe script
set left1 “+sprint;+moveleft”
set left2 “-sprint;-moveleft”
set right1 “+sprint;+moveright”
set right2 “-sprint;-moveright”
bind x “+vstr left1 left2”
bind c “+vstr right1 right2”