scrip mover script


(mrfin) #1

Hello mapping types

Now then …

I have two movers in my map. One is a truck and one is a custom mover train.

The truck works fine…as does the train, up to a point. It is fixable and destructible and it goes when fixed but it wont stop. The stop_check or stuck_check part pf the script must be wrong!? but I can’t see what :???:

Thing is it’s all very similar to the truck apart from the names.
http://www.ddtp.vispa.com/work/bridges2.script
This is where the script is lurking.
Thanks for any help in adv.