screwed up and dropped the ball again


(its al bout security) #1

so when a whole community as a group just devides to say hey we want less randomness, thats exactly what you add to a game, if you ever try to shoot a gun in true life fasion, it is nothing like brink in any way shape or form.

i can shoot an assault rifle with 1 hand better than a nitwit ark dweller can shoot. fact i know i can shoot better with my eyes closed and one handed at that

my point is SD, i have seen you emphasize that you would stick up for the majority of the community so many times over and to blantantly not listen and make the weapons completely use less! **** i could throw a pen into your neck better than an ark dweller can shoot a damn pistol AIMING!

thanks for dropping the ball im done k bye


(its al bout security) #2

if anything this game lately has only done one thing for me upped my smoking about 100x.

get pissed need a cig also a relitvley good money suck. maybe you huys should just make a brand of cigarettes just for me so that you can steal more of my money.

all i am thinking is you should test these kind of things with avid players and see their response (minus SMGs still needing a ginormous nerf now thanks to making pretty much every other gun in the game totally useless. shoulda just saved my money for something cooler like BF3 and now that i have stayed with this the trade in is like 7 bucks. anyone want to do me a gracious favor and buy this damn game off me and give it to someone that would appreciate it?


(General Techniq) #3

LOL. Are you serious? Did Splash Damage seriously go there?

I haven’t downloaded the patch yet, but if what you’re saying is true, then I might have called this from a mile away…

http://www.splashdamage.com/forums/showthread.php?p=357273#post357273

[QUOTE=General Techniq;357273]I’ve never complained about carb-9 usage, nor have I ever felt a reason to.

.
Spontaneous tldr rant, coming up:

There will always be a gun that’s a better all-arounder than the rest, in most all FPS games, and it should be expected that most players would gravitate towards using it as their primary. It doesn’t really make it an OP gun, imho… it just makes it the best all-arounder or most “n00b-friendly” weapon. I’m not one to deny “n00bs” their saving grace. :slight_smile:

***What ticks me off, though, is that when most 2nd-rate developers respond to comminty QQ’s of what they “think” is an OP gun, those devs go about “nerfing” other weapons at the same time in order to “maintain the integrity of there weapon’s philosophy” (or as I like to call it, stubbornly “SAVE FACE”). I’ll explain…
—There are often entire WEAPONS PHYSICS systems that some wanna-be gurus within the dev teams have pretty much staked their honor (for lack of a better word) on. It’s difficult for them to admit, post-launch, that their entire system is freaking balls. When you add this notion with the reality that the system was filtered through testing and QA team members and their management, you often end up with an entire dev studio where NO ONE is willing to step-up and CRITICALLY question the integrity of the entire system beyond any pre-launch anticipated theories that might have arose and already have fixes and tweaks for in the “pipeline”.
—No one’s willing to say that the game launched with out-of-wack weapons physics system, and to individually nerf one SINGLE weapon to a “game-changing” degree all alone is pretty much saying that. Therefore, they often opt to make adjustments to the “system” which always includes simultaneous “tweaks” of other elements/weapons in the game.

***Often, one of the “system” adjustment tweaks that accompany the nerfing of a “perceived” OP weapon is the introduction of less power, more instability or less accuracy/control of the more precision oriented weapon(s). Other times, these second rate devs will introduce an entirely new physic into the game, like “random spread”, that pretty much accomplishes the goal of closing the distance of a certain number/majority of fire-exchange situations, or other goals of that like and significance.
—So, what can often happen is all of the players that had been depending on “precision” gameplay styles, and likely not even phased by any popular power-spray weapons, all of a sudden find that the entire system has been all but completely destroyed from their perspective.
—For example, “skilled” Kross users, who have been sacrificing power for the precision of the Kross, would suddenly find themselves no longer able to control their weapon with the precision that they could previously, and that the weapon no longer even packs enough power to help them survive/carryout the tactical, teamwork-oriented, scenarios that they had previously utilized it for.

***These^ are the skilled players, who often are the most “perceptive” of the player-base and take the time to learn the ins-and-outs of the game, therefore becoming the go-to guys for advice/tips/enlightenment/backup/competition/etc for a great many of other players (aka the rest of the HARDCORE base)…
So, when they, however few they may be, stand up and say things like, “wtf, the devs have screwed everything the hell up,” the rest of the ‘hardcore’ playerbase takes notice.
—This can often have an end result of nearly the entire current hardcore base quitting the game, which many second-rate devs’ management often dismiss as no big deal since they are targeting maintstreamers/casuals anyway (aka making the game accessible to the broadest audience).
—Two of the biggest reasons that makes those devs 2nd-rate and failures is that they are ignorant of the facts that, one, casuals are casual and will only rent/borrow/try your game for a while and move on or return back to the MOST casual friendly shooter out their of which the 2nd-rate devs only ever had a tiny chance of winning the casuals from in the first place; and second, if all of the “good” (aka hardcore) players on a casual’s friendlist are telling them that a certain game is crap or has gone to shiznit they are not going to feel motivated to play or continue playing it, especially if it isn’t ALREADY one of the top dogs of casual-friendly shooters (of which their can only be 1 or 2 of at a time, if history is to be noted). So, shunning the hardcore playerbase is always a recipe for failure with these 2nd-rate devs, and more and more of them seem all to willing to be ignorant of it.

umm… I gotz plenty more to say, but I think I’ll just cut off my spontaneous rant, that probably no one will ever read, right here. :o[/QUOTE]

…however, I’ll reserved my personal judgement for after I’ve played the new patched game. :rolleyes:


(DRiP) #4

even the fanboys are rage quitting now. brink is in fact a barrel full of monkey fail


(Smokeskin) #5

[QUOTE=its al bout security;362330]so when a whole community as a group just devides to say hey we want less randomness, thats exactly what you add to a game, if you ever try to shoot a gun in true life fasion, it is nothing like brink in any way shape or form.

[/QUOTE]

You’re kidding right? Hit percentage in Brink is way higher than in real life. WAY higher.


(murka) #6

Wow, people compare arcade games to real life…

In short: Reduce spread and add hp to every bodytype by some %.


(Smokeskin) #7

[QUOTE=murka;362358]Wow, people compare arcade games to real life…

In short: Reduce spread and add hp to every bodytype by some %.[/QUOTE]

He was comparing arcade games to an imagined world actually :wink:

Reducing spread could be a good idea, but they’d need to reduce the headshot bonus by the same amount then imo. Not max spread though, it shouldn’t be reduced, but recoil could settle faster.


(its al bout security) #8

wait you are trying to tell me? an american with a class three weapons licence?

HAH, you are soo far from wrong its not funny. fact of the matter is that no one will run around with a sling around their shoulder and fire from their hip that is a ridiculous thought but wait???

everyone does it.


(tangoliber) #9

The headshot bonus is pretty small… I’d rather increase overall health than reduce headshot bonus.
At the moment, I find its probaby better to aim at the chest than at the head, because the headshot damage doesn’t offset all the miss bullets that the spread gives you when aiming at the smaller hitbox.
Kalt is different…good headshot gun due to its accuracy and fast fire rate.
The Gerund was good for headshots on the first bullet of every burst before…but now the spread is too large.

How come none of the PC people mentioned that the Gerund and FRKN got nerfed so bad when they got the updates? I also wonder why the changelog didnt mention some of the changes.


(its al bout security) #10

[QUOTE=tangoliber;362378]The headshot bonus is pretty small… I’d rather increase overall health than reduce headshot bonus.
At the moment, I find its probaby better to aim at the chest than at the head, because the headshot damage doesn’t offset all the miss bullets that the spread gives you when aiming at the smaller hitbox.
Kalt is different…good headshot gun due to its accuracy and fast fire rate.
The Gerund was good for headshots on the first bullet of every burst before…but now the spread is too large.

How come none of the PC people mentioned that the Gerund and FRKN got nerfed so bad when they got the updates? I also wonder why the changelog didnt mention some of the changes.[/QUOTE]

yeah not to mention that the carb literallyh didnt change but every gun around it was made worst. maybe i need to reread the stupid update thing and record everysingle thing they said they did but lied about. gerund will have a little more… i personally practice every year and des[ite what this moroon thinks i can shoot anything from a galil to an AK-101 one handed (metal butt plate to chest) better than an ark dweller can shoot aiming down his sights with a front grip.

damn if you cant shoot drop the damn sling on the ground nad step on it and fire away cahnces are you wont miss more than 20% good luck dodginf a bullet johnny


(Smokeskin) #11

[QUOTE=its al bout security;362375]wait you are trying to tell me? an american with a class three weapons licence?

HAH, you are soo far from wrong its not funny. fact of the matter is that no one will run around with a sling around their shoulder and fire from their hip that is a ridiculous thought but wait???

everyone does it.[/QUOTE]

I was in the army.

I have received training in firing an LMG from the hip.

Assault rifles were practically always fired from the shoulder, but far from always with sighted aiming. The standard procedure was to fire one snap shot upon seeing an enemy, then seek cover or drop prone and return aimed fire. Firing while moving was also done, obviously not using scope/ironsights, though not often and mostly for suppression.

Even with aimed fire, in the middle of a firefight you generally don’t have anywhere near the accuracy you have on the firing range. Hits are nowhere near as common as you’d expect from your ability hit a headsized target under ideal conditions, as experience and real world statistics will tell you.

I don’t think such comparison has relevance to Brink, but your understanding of real world firefights is flawed.


(its al bout security) #12

[QUOTE=Smokeskin;362383]I was in the army.

I have received training in firing an LMG from the hip.

Assault rifles were practically always fired from the shoulder, but far from always with sighted aiming. The standard procedure was to fire one snap shot upon seeing an enemy, then seek cover or drop prone and return aimed fire. Firing while moving was also done, obviously not using scope/ironsights, though not often and mostly for suppression.

Even with aimed fire, in the middle of a firefight you generally don’t have anywhere near the accuracy you have on the firing range. Hits are nowhere near as common as you’d expect from your ability hit a headsized target under ideal conditions, as experience and real world statistics will tell you.

I don’t think such comparison has relevance to Brink, but your understanding of real world firefights is flawed.[/QUOTE]

i own over 30 firearms ranging from smallrifles to assault rifles to a 20mm anti tank lahti. i shoot about 80,000 rounds a year. dont tell me squat.

EDIT: what i am really tring to say here is that sure assault rifles fireing fully automatic arnt the greatest thing in the world to shoot something the size fo a beer can with but when you aim for half a second you wont ever miss a damn shot on the human body (less you are a piss poor shot)


(its al bout security) #13

oh yeah i am playing now yyep they sure did fix that shotgun didnt they? oh lets make it more powerful fix the spread and make it NOT HIT ANYTHING WORST THEN BEFORE i literally shot someone less then an inch away and every single pellet missed… why should i thank splash damage for making the most hyped game in a long time, not even finish but decide hey this was a great idea but the ****tiest game ever created why dont we hype it up and use market actuaries to fool these people into buying our awful games?

if i see another logo from splash damage after this crap trying to be redeeme and only making it worst then i might think that the god damned Antichrist has been taken in to a software company.


(neg0ne) #14

epic !
You really compare a GAME to real-life aiming and shooting ???
poor soul !
well then … bye

btw … did i mention that i am so glad not to live in america where people that whiny cry to have their 50 bucks back for a game that doesn´t suite all their wishes own " over 30 firearms ranging from smallrifles to assault rifles to a 20mm anti tank lahti"


(yoomazir) #15

[QUOTE=its al bout security;362384]i own over 30 firearms ranging from smallrifles to assault rifles to a 20mm anti tank lahti. i shoot about 80,000 rounds a year. dont tell me squat.
[/QUOTE]

FPSrussia, is that you? /jk


(its al bout security) #16

[QUOTE=neg0ne;362387]epic !
You really compare a GAME to real-life aiming and shooting ???
poor soul !
well then … bye

btw … did i mention that i am so glad not to live in america where people that whiny cry to have their 50 bucks back for a game that doesn´t suite all their wishes own " over 30 firearms ranging from smallrifles to assault rifles to a 20mm anti tank lahti"[/QUOTE]

oh is fanboy butt hurt?
oh yeah and seeing that i shoot almost every day i would really want to see a game that does something comparable to real shooting. maybe you haven’t ever shot a damn gun before nut i want that kind of experience in a game or i know it isn’t worth my time.


(jRAD) #17

We welcome constructive feedback, but I’m afraid this thread isn’t that.