Screenshots of what you're working on right now


(flashkillaman) #21

looks GREAT


(Blockbuster) #22

well i can’t stay behind can i?
so here are some new screens of my new map im working on
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(chavo_one) #23

So I guess I’m the only one that gets a bunch of red X’s for any image hosted on a.domaindlx.com?! :???:


(Blockbuster) #24

go to http://www.domaindlx.com/ log in with
nickname: splashdamage
password: forum

and then go back to this site again, maybe that helps (helped me out before)


(BadIdea) #25

pic nr 3 rox ! :slight_smile:


(DeAtHmAsTeR) #26

looks great blocky :slight_smile: - i hope that i will release my map soon - as you all probably know - no news of my map sky high radar in ages - hmmm

i have too much work at school to map - might pass it on to someone - very slow progress.


(chavo_one) #27

welcome to the real world deathmaster! :frowning:
Plenty of ideas and desire, not enough time to do it.


(DeAtHmAsTeR) #28

blockbuster just said on msn he will finish it off for me.

Will release it as a joint production

too right chavo_one im only 15 - have so much work to do :frowning:


(CptnTriscuit) #29

Some shots from the latest build of my goofy map. If your not into green this ones probably not for you… ^^


(redfella) #30

Its official, CptnTriscuit is now the official lover of the color green.

Anyways, about the screens, nice brushwork and concept. But, to be honest, I think the oversaturated green fog is a bit much. Layoff the color a little.

Have you ever tried mapping for q3? Perhaps it would be better platform to showcase your thematic\atmospheric alien worlds.

gl :chef:


(opus) #31

omg omg omg… I need to know more than anything else in the world how you export it to ASE… can you then alter it in most modelling programs… or input it into other stuff as a model?


(Blockbuster) #32

new screens!
redid some things
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(MindLink) #33

Looks nice but you should reaaaaaaalllllllly work on your street design, like it is now it looks pretty awful. Try to lower the street into the ground in comparison to the sidewalk and add some trims in between. Alternatively do it like in radar e.g. and design an elevated road out of patches (you can have nice curves like this too).


(lennyballa) #34

a the hand it looks nice, but those streets are boring i think


(kevinski) #35

Heh. You should’ve seen my Web site before I stopped using green. I even had a shade of green named after me in my classes at PTI. :slight_smile:


(redfella) #36

Work in Progress;

:chef:


(flashkillaman) #37

wow looks nice


(MindLink) #38

A little dark :bump:


(system) #39

very cool thread.
My favorites are the bunker-rendering and the first pic on page one.
looks like morrowind with this roundish model. :smiley:


(chavo_one) #40

Nice shots redfella! I like the atmosphere you’ve created.