
still the same problem, it’s too light (rocks,grass and truck)
help me
:bored: 
ps yes i have tried it with bsp -meta -vis -light …

still the same problem, it’s too light (rocks,grass and truck)
help me
:bored: 
ps yes i have tried it with bsp -meta -vis -light …
What’s of sun/skybox shader you use?
The terrain texture is what is puzzling me, it almost looks like it’s not lit or something but the rest is…
I’m not fully convinced you are doing a light compile. Is it possible your map isn’t compiling at all?
Have you tried adding something to the map as an indiciator to see if it fully compiles? I know if your map is leaked you may not be able to finish the compile past the bsp stage.
Odd… I thought it might not compile light since models were fullbright but the terrain was dark, I would have imagined it’d be bright as the rest :???: