same problem


(oceansofsadness) #1

still the same problem, it’s too light (rocks,grass and truck)

help me :beer: :bored: :banana:

ps yes i have tried it with bsp -meta -vis -light …


(MadJack) #2

What’s the -light compile switches you used?


(oceansofsadness) #3

(final)bsp -meta -vis -light -fast -filter -samples 2


(MadJack) #4

What’s of sun/skybox shader you use?

The terrain texture is what is puzzling me, it almost looks like it’s not lit or something but the rest is…


(Java.Lang) #5

I’m not fully convinced you are doing a light compile. Is it possible your map isn’t compiling at all?

Have you tried adding something to the map as an indiciator to see if it fully compiles? I know if your map is leaked you may not be able to finish the compile past the bsp stage.


(oceansofsadness) #6

he you’re right there’s a leak, i never seen it :banghead:


(MadJack) #7

Odd… I thought it might not compile light since models were fullbright but the terrain was dark, I would have imagined it’d be bright as the rest :???:


(ratty redemption) #8

can you post a pic of it when you have the light working?