Rustflags | A Custom Map For W:ET


(Loffy) #1

Hello! Here is a new custom map for Enemy Territory that I made.

Title: Rustflags 2

Release date: August 2012

Type of map: Rustflags2 is a Capture-The-Flag Map with 2 bases: One Axis and one Allied, each with 7 flags and a goal-zone (a truck).

Francois: Rustflags2 est une carte de capturer-le-drapeau. Il a 2 bases: Un axe et un alliés. Les bases sont identiques, à chacun qui a 7 drapeaux et une but-zone, un camion.

Deutch: Rustflags2 ist eine CTF-Map mit 2 Stützpunkten: Einer für die Achsenmächte und einer für die Allierten. Beide Stützpunkte hat 7 Flaggen und 1 Zielzone, einen Truck)

Number of players: It is a large map so I recommend at least 6 vs. 6, although 12 vs 12 is no problem. I even think it may work for 24 vs 24 or 32 vs. 32. I made use that there are enough spawn-boxes for each side.

Editing program: SD Radiant 1.4 and 1.6. Compile settings: -light -fast -samples 2 -filter -bounce 1 -external -custinfoparms -patchshadows -lightmapsize 256. Q3Map2 version: 2.5.16.

Thanks to: server admins who support and host custom maps and to the Splash Damage forum. Sky and textures by Splash Damage. Voices by TaZzMAjazZ. Allied and Axis objective flags by Rayban. Scull flags (only visible at the end scene) by WeeBull. Models zp_m1_chs_forest.md3 and zpsm_m4_arado196_c1_d.md3 by Zenith.








Download links (same content, regardless):

http://www.misterzhimba.com/other/rustflags2.pk3

http://www.misterzhimba.com/other/rustflags2.zip
Some browsers/settings refuse to download .pk3 file. That’s why I also made a link to a zipped version.

Enjoy!


(RayBan) #2

Look’s good Loffy =)


(Loffy) #3

Thx RayBan!

Still need more electrical power-plant/generator-malfunctions and teh like.


(acQu) #4

Pretty slick, with loads of weird sounds and surreal landscape. It took me a while to find first flag though. :stroggbanana:

I hope i can soon play the new maps on some servers (this month august suddenly 2 new maps arrived which are good ^^). Hope the admins will keep supporting new maps :slight_smile:


(Smurfer) #5

Would love to put it on my server, but I need bot waypoints.


(Loffy) #6

I’m afraid I don’t know how to add bots/waypoints.


(BackSnip3) #7

[QUOTE=Loffy;404285]
Francois: Rustflags2 est une carte de capturer-le-drapeau. Il a 2 bases: Un axe et un alliés. Les bases sont identiques, à chacun qui a 7 drapeaux et une but-zone, un camion.[/QUOTE]

This made my day! lol
Let’s fix it!
Français: Rustflags2 est une carte de capture du drapeau avec 2 bases: une pour l’axe et une pour les alliés. Les bases sont identiques, chacune a 7 drapeaux et une zone d’arrivée: un camion.

That should be alright! :slight_smile:
Let’s test it now! :slight_smile:

EDIT: Nice! Checked the pk3: 428 lightmap images! You could have made less lightmaps of a bigger size I think! You can also convert them to .jpg to save space. I think it works, can’t remember. :slight_smile:
Good job anyway! :smiley:
It’s nice to have translated all the instructions and to have put them on walls, so people know what to do.
(Think I’m gonna do this in Wolf:MP maps, with only one board which will change language depending of the game language! :P)


(Patriotqube) #8

I added it to our silEnT Server on 81.91.242.31:27967 :slight_smile:

but as it has no waypoints ive put it in excluded maps on votelist so it will only be in there when 12+ ppl on server, looking forward to test it :slight_smile:

nice to see new maps


(Loffy) #9

Thx BackSnip3! Language is hard! ;D The lightmaps are so insane:ly many (hundreds!) and large because I set the worldspawn to “_llightmapscale 0.125”. I just wanted to see if my new computer could handle it, and it did. \o/

Patriotqube, thx for hosting.