Hello! Here is a new custom map for Enemy Territory that I made.
Title: Rustflags 2
Release date: August 2012
Type of map: Rustflags2 is a Capture-The-Flag Map with 2 bases: One Axis and one Allied, each with 7 flags and a goal-zone (a truck).
Francois: Rustflags2 est une carte de capturer-le-drapeau. Il a 2 bases: Un axe et un alliés. Les bases sont identiques, à chacun qui a 7 drapeaux et une but-zone, un camion.
Deutch: Rustflags2 ist eine CTF-Map mit 2 Stützpunkten: Einer für die Achsenmächte und einer für die Allierten. Beide Stützpunkte hat 7 Flaggen und 1 Zielzone, einen Truck)
Number of players: It is a large map so I recommend at least 6 vs. 6, although 12 vs 12 is no problem. I even think it may work for 24 vs 24 or 32 vs. 32. I made use that there are enough spawn-boxes for each side.
Editing program: SD Radiant 1.4 and 1.6. Compile settings: -light -fast -samples 2 -filter -bounce 1 -external -custinfoparms -patchshadows -lightmapsize 256. Q3Map2 version: 2.5.16.
Thanks to: server admins who support and host custom maps and to the Splash Damage forum. Sky and textures by Splash Damage. Voices by TaZzMAjazZ. Allied and Axis objective flags by Rayban. Scull flags (only visible at the end scene) by WeeBull. Models zp_m1_chs_forest.md3 and zpsm_m4_arado196_c1_d.md3 by Zenith.




Download links (same content, regardless):
http://www.misterzhimba.com/other/rustflags2.pk3
http://www.misterzhimba.com/other/rustflags2.zip
Some browsers/settings refuse to download .pk3 file. That’s why I also made a link to a zipped version.
Enjoy!

