OK, I know, legally, it’s been said that any RtCW textures not provided with the ET .pk3 are not allowed for use in making ET maps. But I’ve been thinking for the last several days of map ideas, and I’ve realized something. The texture choices provided with ET are very limiting. There were only 6 maps released with ET, and therefore the locales are limited.
My frustration is that there are a lot of very good textures in RtCW. And now no one can use them (or more precisely, will use them). Demoneye, Pazur, and myself have all released maps since the release of ET, and I think we all realize the sun has set on RtCW for the most part.
So mappers have two options. One, use the ET textures and churn out clone maps. Or two, make your own textures.
The problem with number one, is that no one wants to play 100 different variants on the oasis theme. The problem with number two is, making your own textures takes a long time. And for some mappers, the ability might not even be there.
Does anyone else see this as a major stumbling block for ET? Is it possible there could be a reversal on the (legal) banning of non-included RtCW textures? Should I just make a lawrence of arabia map?


don’t mean to be a scaremonger!
Textures need to be made tileable)