After a year-long break I’m getting back into mapping by converting a mostly-finished RTCW project to ET. I really like the objectives as they are (dynamite the entrance, steal something and take back to truck), but they’re not very ET-like. No tank to escort, no team door (doesn’t really fit the map theme), etc.
I’ll try to make the map a bit slower than it originally was to make it more ET-like, but is there really anything wrong with RTCW-style objectives only? Any specific recommendations for this kind of map in ET?