RtCW (Multiplayer) Remake on D3/UDK...Thoughts?


(Dashiva) #41

I’m doing it in UDK. I really wanted to make it Linux compatible but there ended up being no way I could really do it given the tools at hand.
Doom3 source code is a mess at the moment and ET:Xreal is non-functioning or dead. Also, UDK had the documentation that I needed.

A big problem with Linux right now is the state of modern distributions. If you’ve ever tried gaming with compiz/mutter/unity on it kills your performance. Plus Pulseaudio sucks. It really is becoming a bad platform for games.

The problem with Xfire any more is that nobody else uses it. I have 200+ xfire friends and I maybe get 15 on at a time. Everyone’s moved to Steam. So, yeah it will definitely work with Steam but I don’t see why it would be mandatory as it’s a free game.


(Mateos) #42

Are you working alone?

Xf is quite used, just look at ET rank and hours for instance :slight_smile:
http://www.xfire.com/games/wet/Wolfenstein_Enemy_Territory/

Rank #20 with 4k/5k players per day… Some users make an account and use it 1 or 2 months, I use it since 2008 and some friends as well. Sometimes old friends pop up online :slight_smile:


(reaply) #43

Xfire is pretty popular, i’ve been using it since 2008 myself.

Anyways, UDK should be easy to learn (the map editing was pretty easy when I did it)


(NewName) #44

[QUOTE=Mateos;396712]Are you working alone?

Xf is quite used, just look at ET rank and hours for instance :slight_smile:
http://www.xfire.com/games/wet/Wolfenstein_Enemy_Territory/

Rank #20 with 4k/5k players per day… Some users make an account and use it 1 or 2 months, I use it since 2008 and some friends as well. Sometimes old friends pop up online :)[/QUOTE]

I also still use Xfire since 2004?
Always was the best tool about, has everything you need and it’s quite lightweight also. Just wish they’d fix the Steam games. When you want to play an older game, for example Ghost Master, you aren’t allowed to track your ingame usage using the original disc. You have to download the game from Steam and use the Steam.exe to track/monitor your usage. Shame as it’s the same for the majority of games.

http://www.xfire.com/profile/physicalfire/


(Mateos) #45

You can report to the XFGM this detail, with the original EXE file, the path registered in Regedit, etc; I did some game tracking scripting myself some time ago.


(NewName) #46

Yeah before it was all script files dealing with this, no idea if it is now :smiley:


(Mateos) #47

There’s all the detection details in xfire_games.ini, you can add the game icon in an other folder, but not all icons are there… I dunno where they put them all. This file is in C:\AppData\Xfire\ for 7, with the EXE for XP, if someday you want to try your luck on it x)


(Dashiva) #48

[QUOTE=Mateos;396712]Are you working alone?

Xf is quite used, just look at ET rank and hours for instance :slight_smile:
http://www.xfire.com/games/wet/Wolfenstein_Enemy_Territory/

Rank #20 with 4k/5k players per day… Some users make an account and use it 1 or 2 months, I use it since 2008 and some friends as well. Sometimes old friends pop up online :)[/QUOTE]

Yeah, for now. My plan is to get the game code done and have prototype using mostly UDK assets and then try to get people to work on it. Learning how to model as well at the moment, though I bought a bunch of prefabs.


(reaply) #49

Hey there, i’m interested if you can actually get this done. Is there any way I can keep up to date with you?


(Dashiva) #50

Yes. I plan on putting up a Moddb site when I actually have something to show but for now you can follow info on this page: www.casualtygames.org