Being a former member of HP, I have what we referred to as SDRD, severe depot relapse disorder. A friend of ours made his own rendition of the map with a few changes here and there to improve playability and such, I think it looks damn good! Needless to say it’s also fun to play. It’s for RTCW only and if anyone fells like converting his rendition to ET then I’m about 99% sure he’ll let me give it to a quality mapper. Here’s the RTCW version of the map for you guys to check out, it also has a dance club near the allied ops with flashing disco lights, When D_lights are activated, you have to strafe jump to get in though. http://www.happypenguinforum.com/Depot2Final.zip
Depot is mainly for servers with 64 player limits but when you have 30+ guys it gets quite fun indeed. In RTCW we ran it on our Happy Penguin, 64 player, server which was almost always full anytime of day, I’ve waited a half an hour to get in once, heh, gotta get my depot fill :). With 30+ players and all the nooks and crannies of the map, depot provided for some great fire fights and heated action, it’s all running around and very little room to camp. Well, there are a few camping spots but they have to be defended at the same time. This map was like the Viagraâ„¢ of RTCW.
So hopefully one of you guys are more dedicated than I as to making Deopt 2 into a quality Enemy Territory map. If you wish to inquire about this project you can reach me as listed below…
E-mail: psychomantis01@aol.com
AIM: psychomantis01
MSN: xgreciandelightx@hotmail.com
Personally I agree with you - I played clan RTCW for ages, and I don’t want these maps cropping up for clan play. However, I think well done conversions (as opposed to some of the obscenities we’ve already seen) would make for fun public play. What maps get used in competition is up to the leagues - if they choose a crap map, be it official, RTCW conversion or new custom, then it’s your job to let them know 




