but when I open and write this code like “C:\comp\bspc.exe -threads 1 -ext _b0 -cfg C:\comp\aascfg_lg.c -bsp2aas C:\comp\AItest.bsp copy bspc.log temp_b1.log -optimize” and console answer that don’t understand this command and this is not working. This is cmd.exe command promt or other program?
RTCW GTKRadiant mapping - soldiers doesn't shot to me
You can make a .bat file (create a txt file and change it’s extension to bat, then do a right click, Edit), and put the command line there
Be sure to adapt the compiler path to your installation
There are spaces in the path, thus is considers it as a different argument: you need to add double-quotes (") before and after the path
You are using the correct method to make AAS files, but the essential files to actually create AAS aren’t being found. Can you take a screenshot of your Return to Castle Wolfenstein/radiant folder?
Hello Michart56,
Happy New Year!
More informations about the project? How many levels? Secret areas? Story line? Aproximative date of release?
Thanks in advance
so, I am beginer I very mutch like game RTC Wolfenstein and I want to create custom levels single player with my dreams and ideas. I did AAS file. Watched film about this. Now soldier shot to me but they all soldiers go to me from the map and shot and this is very bad. I want, to soldiers shot to me but when I go to next areas like in game. Propably I must write scripts but I don’t understand it good. When I add to soldiers in entities windows “N” key skin value infrantyss/escape2 in game is error loading animation script. Please help I have inspiration to make single player levels!
[QUOTE=melc_av;518065]Hello Michart56,
Happy New Year!
More informations about the project? How many levels? Secret areas? Story line? Aproximative date of release?
Thanks in advance[/QUOTE]
Calm down, melc_av. Michart56 is only a beginner, and he probably is not ready to give any information on a project yet.
Read this tutorial: http://www.surfacegroup.org/tutorials/rtcw/ai_kim/
Look at the example maps escape1 and escape2, which should be provided with Gtk Radiant.
I can do brushes, construction, terain, light, world, I want to learn advance options scripts, enemies, mision objective, sounds. moreoveer I am interesting and knows architecture of buildings, palaces, houses mainly from Lodz, I am from Poland.
ronboy posted links which will help you learn more about RtCW mapping, and I guess he has some more bookmarked
This is working!
I did one main level to Wolfenstein. Assault castle. I wrote script AI from Escape1 level example, characters soldiers gate in castle opening by button and end level next level I set Chateau. I sent some screenshots. Problem with one. When I did in N windows in GTKRADIANT skin infantryntyss/escape1 game show, that can’t find script for infantryss.
[QUOTE=michart56;518209]This is working!
I did one main level to Wolfenstein. Assault castle. I wrote script AI from Escape1 level example, characters soldiers gate in castle opening by button and end level next level I set Chateau. I sent some screenshots. Problem with one. When I did in N windows in GTKRADIANT skin infantryntyss/escape1 game show, that can’t find script for infantryss.
[/QUOTE]
Congratulations. While this looks interesting, I see some design errors on the screenshots you posted. When your project is finished, you might want to release a version for testing. This forum is a great place to have your work tested: http://wolfmap.ru/forum/
I “think” it is - the problem has been corrected not long ago.
The developer could actually be working hard on the script right now.
Hi again. I was teached a lot of mapping I creating levels, but I don’t know how to make alarm box. I was looking on escape1.map map but this is advanced to me, so please step by step explain me hot to make. I can write simple scripts f.e. for enemies accuracy, health, trigger spawn.