Rshcmd removed or hidden?


(mod3m) #1

Is there a version of et-radiant that still containts rshcmd? This sounds very useful to me. I have around 270+ maps to convert and retexture and add details to…hooking up a local box and doing the compiling on it would be so much easier on me. Especially if it was automated with the rsh.


(SiliconSlick) #2

This seems to imply it was taken out:

http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=732

This seems to imply they were going to put it in the XML config file:

http://zerowing.idsoftware.com/archives/gtkradiant/2001-September/000889.html

I see it in /usr/local/games/enemy-territory/etmain/scripts/default_project.proj
on my (Linux) system.

However, grepping through the source code for 1.4
doesn’t easily reveal where it is used (if it is used at all).

SiliconSlick