Hi,
I want to make a script_mover rotating the whole time with the same speed and in the same direction. The script_mover should also move along waypoints.
My script doesn’t work and looks like this:
kugel_start
{
trigger start
{
trigger kugel start
}
}
kugel
{
spawn
{
wait 500
setrotation 90 45 0
}
trigger start
{
gotomarker ziel1 100
setrotation 90 45 0
gotomarker ziel2 100
setrotation 90 45 0
wait 1000
}
}
I know that there is the command “faceangles” but I am not sure if I could use it when it should rotate all the time with same direction and speed.


