Good morning,
I would to make a brush rotate after a trigger around an origin brush (which isn’t following X or Y or Z) with a certain angle/speed.
I’m not sure a script_mover can do this, so I looked for an other entity, which is func_train_rotating.
It is listed on Chruker’s website, isn’t present in any WolfET DEF file, but is in RtCW one (there’s a recommendation to use script_mover instead in it) and in Kingping DEF (I even grabbed an example map of it).
So, my question is: can I achieve what I want with just a script_mover, or that func_train_rotating?
If you have any map in mind featuring this, I’ll look into it myself, just tell me the name 
Thank you in advance,
Mateos
Link which may help: RtCW DEF File

or?