Here’s a technique (used in Radar) that has me stumped:
Two brushes that form a nice seamless road curve:

Both brushes selected to show brush boundaries.

Brush B selected; only 4 vertex points.
I’m specifically interested in how one creates that 4-vertex flat brush (brush B). It looks pretty easy to line up with the simple patch mesh that is Brush A, but I can’t figure out how to create anything like Brush B. Any suggestions?

