Rising Sun mod


(kommando) #1

Made first steps in my Rising Sun mod, new player models & skins for axis.

Maps on the way. Still going over sounds, and awaiting reply on the sourcecode.

Special thanks to Drakir. :drink:

http://voiseymms.com/kommando.htm


(rgoer) #2

This looks awesome!


(Drakir) #3

Nice too see that u could use some of the stuff!

Keep up the good work!


(HerrK) #4

Now we get finally a Japan-Mod! :clap:

(NdK) :wink:


(pgh) #5

Someones gotta port the Japanese Castles map and work around it for ET… imagine a lovely water garden, old japanese stylee houses with paper \o/ walls, back end of the map could contain like a massive waterfall with cliff faces to go down (like batterys far end side but MASSIVE SCALE) and a nice olden wooden dock :>

Spawn top, work way down, steal from house and escape to the dock :slight_smile:

Wish I could :o


(kommando) #6

Updated screens & info at the webpage
http://voiseymms.com/risingsun.htm

:chef:


(Ifurita) #7

OMG! Japanese Castles in ET would be awesome


(G0-Gerbil) #8

I wouldn’t hold my breath for the source.
Firstly, unfortunately you don’t have a proven record on such things, and secondly it occurred to me why they didn’t give the source away as is usual for Q3-based games.

Competition.

ET is free. Now let’s assume someone does a great mod to make ET totally different setting - what if this competes with an Activision game? Bad idea… Someone gives out a free version of a paying game in effect, the companies lose. It never used to bother them when the original game must be paid for, because they’ve already had your money.

I really don’t think any conversion mods will get the green light from Activision - it’s not a suprise to me the only ones so far OK’ed are ones that don’t really change ET, just fix a few bugs (or in Shrub’s case, add a million new ones).


(HerrK) #9

@ kommando:
I see you don’t have taken the face-skins from drakir’s “Pearl Harbor”,
but your skins looks also very good! :cool:

(NdK) :wink:


(kommando) #10

Skin pack is done. I’m considering releasing the the skinpack as a preveiw of the mod. It appears Activision may give the mod a go ahead. :clap:

What I want to change/add:
Complete the skin selection system
Add bayonets
Change knife to machete for Japanese

What I need:
Weapons models, Japanese & American featuring bayonets.
A world map graphic to use in the campaign loading screen.
Historical report on Japanese weapons during ww2 (links etc.)
Custom maps with Japanese/Asian architecture.

Thanks!
:chef:
http://voiseymms.com/risingsun.htm


(G0-Gerbil) #11

Good luck - I think I may have misunderstood - I read about the ‘castles’ geing cool and thought you were going for a total conversion, not merely extending the game slightly :slight_smile:


(seven_dc) #12

Interesting indeed.
If you will get the source code I am interested to help you. I just a beginner mapper but I can help with the maps. I do not have much time in my hands but I can sure help to create prefabs, details, hints and/or scripts.


Interracial anal


(pgh) #13

Ill give ya a warning saying now that if you do get access to the code, there will be numerous people sucking up… kiss :stuck_out_tongue: Im not interested obv, could only change rocket speeds in Q3 \o/…

But, aye, packs looking good… but, this is a prime example what I mean from a thread on the teams… This is going to be a 3 map campaign which lets Americans v Japs. Theres another thing similar which changes the Axis to Zombies (Resurrection) which, if it had 3 maps instead of 1 and a nice cleaning up of everything (Details, Lighting etc) would’ve went nicely in a community release addon type thingy.


(G0-Gerbil) #14

Interesting to note you don’t actually NEED the source code if you want to just do a graphics / mod / resources mod.
Might be worth looking into here.


(hhhmmmmm) #15

pog’s from the [So] team managed to change all the front end and gfx for the Speacial op’s mod!
Think’s he working on a Q3 project atm, but i’m sure if u want i quick make over he would point ya in the right direction.(If the source dont come…)


(G0-Gerbil) #16

Having just re-read my own comment, I might consider doing a LotR mod, although I fear the skins themselves are beyond me…


(pack) #17

clan-rw seems to be making a conversion mod too, new classes etc…

http://www.xfire.be/comments.php?id=871&category=7


(Fusen) #18

ya seem silly for kommando not to team up… although hes already said that in tiger’s post


Ferrari 625


(G0-Gerbil) #19

Ah well, it’s all a moot point anyway, since they’ve only gone and released the source generally :smiley:
I see SD’s hand behind this, so until proved otherwise, thanks!


(Big Boss) #20

Hears a idea for the mod.Would be cool if at a certain level of rank or exp.You would award the player with a samurai sword.Cut thoses allies in 2 :chef: