So Javelin is widely complained about and I think that people massively blow her out of proportion. People complain about her aoe being too big and Fragger’s being too small when her aoe is already smaller than his. People talk about 1v1 cheese. I mean her charge is 1 and a half seconds man just hit her with a few headshots it’s really not hard. Fragger’s charge is normally around 2 seconds and it is silent. Fragger’s grenade also flies faster and he has a less obvious trail and it can’t be shot down. He also has more health to him as well as a shorter cooldown. His cooldown is almost half. Javelin is slightly better when it comes to team play and objectives but with all the upsides to fragger there is no reason to pick her. Look. she needs changes I agree but not a buff or a nerf. The way I want to see her fixed is to make the rocket Really powerful and increase its cooldown. So here are the changes I want to see
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Player’s, Equipment, objectives and small map objects like low walls will no longer block the path of the explosion. (basically at the moment, if a player stands between a group of 3 or 4 players and the rocket, the rocket will do no damage to the larger group as players block the explosion. just remove this)
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Increased area of effect so that the rocket will do 250 damage (yes more instagibs) within a 3m area of effect and from 3m to 5m the rocket’s damage will drop from 250 to 0 damage
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Increased rocket cooldown to 40 seconds
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Javelin now holds an extra spare magazine
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Javelin now gives 1 third of a magazine to friendly players every half seconds that they stand within the ammo generator’s aoe (was half a mag every second)
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reduced delay between player standing in the ammo generator’s aoe and getting the first tick of ammo to 0.5 seconds
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Increased ammo generator aoe by 1.5m
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ammo reach augment now buffs aoe by 20% (was 15%)
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Increased equipment damage multiplier to 1.25X (so it can 1 shot a steady turtle shield on direct hit)
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so that the obj damage per minute stays the same, Increased objective damage multiplier to 1.4X
to be honest these changes are my final set as they will put Javelin in the best spot she can be in without needing a nerf. Her rocket should be stronger than a grenade. by a ton. It just should. It should also be a hell of a lot more versatile. Stop crying every time you die to a character just because they where op a launch. she is relatively balanced right now. She just needs these charges and that’s it. The instagib is fine on a long cooldown ability. every other fire support can do it and many have a shorter cooldown so deal with it. She will still have the least instagibing and she will be balance. I highly doubt that she will be op after this.