No, it’s the stuff that transformed the ninja turtles!
…I can see it now, TMNT mod for ET…
… or not.
Rifle grenade fault
haha… so will you be giving the standard characters ninja-turtle weapons (“Lars Oktoberfest, he’s rude… Franz Ulrich, he’s a party dude!”), or will you be giving the ninja turtles automatic weapons?
I ask only because I think that there is a genuine interest in the ET community for this sort of thing to be released.
We were all hoping that SD would be releasing the mod, of course, because then it could be given the classy, high-brow treatment it deserves.
Thank you for being so tuned-in to the requests of “your people”…
Cheers! 
the rifle grenade is too bloody powerful thats whats wrong with it. its like a PF that has no fire delay, that fires like a SMG during the (much shorter) power charge time and also the projectile travels in a curve so doesnt even require line of sight. its more like the Q1 grenade launcher with longer range, faster projectile and slower ROF - it even seems to detonate on contact with player.