this isn’t the smartest nerf for him.
What you SHOULD have done is increase his damage falloff.
The minigun only having 30% falloff is fuckin dumb, you should be able to play around him by taking advantage of range, allowing you to mitigate most of his damage without sacrificing much of your own DPS, but that’s not the case as minigun spread can be controlled rather easily and it still does 7 damage per hit outside of its intended range
I feel that if you try to challenge a rhino head on in his intended range, you deserve to die, but you should be relatively safe attacking him from range. The only time I get frustrated with rhino is when they kill me from 40+ meters away because the damn thing doesn’t have enough damage falloff.
revert the HP nerf and change his damage falloff instead, please. it’ll work out much better.