Rhino at the moment is a fat scout. In all honesty, his primary ability is literally an automatic shotgun. And it’s pretty bad too. Recoil is similar, DPS is similar, just longer range at the cost of heavily impaired mobility.
I don’t know if this would be all that important to SD, but I say that it would be cool if Rhino has a helmet. Like, something that would merely reduce crit damage multipliers to equal bodyshot damage.
To compensate for this fact, Rhino could have his vision obscured over time, with more time under the helmet resulting in a blurrier screen, tunnel vision, HUD loss, and eventually being concussed as if he was affected by Thunder, except (half as bad physically) ten times worse visually.
So, Rhino could have up to 15 seconds of helmet time, with a cooldown of up to 8 seconds, being usable in cooldown like Redeye’s goggles, where he would be able to outlast a more dangerous foe and get to a medic. This would make it easier for him to survive against fierarms. And he dies extremely easily to them…