Medics are important with Rhino. Having a medic drop a station where you want it and revive you on command makes for some great fun! Thank you 199x Survivor Pro! My medic<3
Rhino and Medic
Rhino is a bomb, I love this merc so much. He’s really powerfull in close/mid range, but pretty useless when the enemies are too far. But he can’t be OS by a sniper bullet in the head, so it’s great :3
I heard that Rhino doesn’t get gibbed when he gets killed by a headshot feom a sniper. If that’s true, then I hope that is changed, since it should be the same for all mercs across the board. Idk if its true or not though.
sniper headshot deals 160 damage i think. so rhino does not die from a single headshot. still gets gibbed if the shot kilsl him
sniper headshot deals 160 damage i think. so rhino does not die from a single headshot. still gets gibbed if the shot kilsl him
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i wonder what if thunder will be not 160, but 165HP?
Will he be a real Sniper-counter?
Not as slow as Rhino, very good automatic weapon at long range, and blinding grenades?
@Glottis-3D I can’t wait for Thunder and his dps lmg, what if he even has 170 or 175?
my love for thunder would be to make him immune to flashbangs. Just imagine all the possibility, finally we’d have a viable alternative to fragger’s opening grenade.
Well,Rhino and Medics need to use non-open areas before Thunder and Phantom shows up.
But yes,Rhino and Medic(aka Heavy Tank and Medic from TF2) are going to be main strategy of push after deployable medic packs.
I can’t imagine the rage on the forum when Thunder’s Flash Grenades come out. The butthurt will block out the sun.
MOA-1 = 75 base damage, 150 headshot damage
FEL-IX = 79 base damage, 158 headshot damage
Autosniper = 45 base damage, 90 headshot damage