Poll #2 of 2 as promised! This time we are talking about revives from a medic.
Currently, you revive someone and they come back with a fixed amount of health and no real revive protection/shield. Or, if I am mistaken and there is one, it is so minimal that the 1 or 2 bullets I shoot during this time frame is about as trivial as a platypus interfering with a shark fight (w/ laser beams).
I always find it interesting when I go back and watch RTCW videos and see how well the medic revive shield worked. It also helps medics because it really does make the choice clear for many situations that they should revive rather than fight. Currently, in Dirty Bomb, that line of revive or fight can be obscure because when getting a revive off during a fight, you risk dying yourself, and then you risk your newly revived teammate going down shortly after. Now, this of course happened in RTCW as well, but in Dirty Bomb, I feel that not having a revive shield is a significant disadvantage in teamplay synergy and gameplay.
But, maybe there isn’t a revive shield because the TTK is longer in Dirty Bomb than in RTCW. Whatever the case, I am sure you guys have an opinion on it and I have a poll. If we put the two together we make magic.

) or to build a bridge. This would be pointless if they’re just going to die in a few bullets anyway.