revive mechanics are terrible: need serious tweaking


(xzez) #1

The downed and revive mechanics in this game are horrible. Why do downed players have so much remaining health? It takes way too long to ‘finish’ an already downed player. I’ve played several games already where a bunch of medics would revive enemies to full health before I could finish them.

I thought the revive spam in BF3 was bad, I’ve experienced even worse in this game.


(CCP115) #2

Knives are pretty much a guaranteed instagib on downed players.
Downed players can still be headshot.
I’ve heard from someone that you have half health when downed.
When they are still in the standing up animation after being revived, you can down them again, and this time permanently.

Use this information to your advantage.


(watsyurdeal) #3

Honestly I got annoyed by it too, but then I realized that my dm even with the odds against me is often better than the vast majority of people on the server.

Revives are honestly fine, it’s the lack of teamwork when you get kills that really sucks. Because you can down as many people as you like but if nobody is pushing on it then they’ll just get revived and you’ll likely just get fucked over.

So…yea, it annoyed me a lot at first, but my team honestly annoys me way more.


(refit) #4

This is how a good Sparks can win a game. Sparks is key to sustaining an attack or defense.


(Gi.Am) #5

[quote=“extravagentBypass;57785”]Knives are pretty much a guaranteed instagib on downed players.
Downed players can still be headshot.
I’ve heard from someone that you have half health when downed.
When they are still in the standing up animation after being revived, you can down them again, and this time permanently.

Use this information to your advantage.[/quote]

Correction a downed Merc has full HP minus the overdamage from whatever killed them (ie 10hp left one dreiss shot means full HP - 15). Important tho the head hitbox is still there. So if you have to shoot someone to finish. Aim for the head.


(avidCow) #6

Oh it’s this again…