Just a couple quick thoughts after playing some games.
It seems to me that the difference between a player who can be revived and who is gibbed is not clear enough. I think having an animation for someone who is able to be revived is necessary.
Today I watched a medic literally stand over my body (able to be revived), shoot someone, then run away. Actually, he threw a med pack on my body too… He was probably a horrible medic, but, come on?
HUD/Objective Icons
I know this was the “first pass” with the new HUD/Objective Icons, but oh wow do they need some work.
First off, who’s idea was it to make the HUD icon for ammo/health packs and grenades the same? Did someone in the office want to troll the Alpha community? I can see it now, he’s sitting back sitting at his desk, talking to Charlie and all of a sudden lets out, “Hey Charlie, you know what would be hilarious? If we made the HUD icon for health packs the same as grenades…”
I do like the “revive” icon over teammates (which you would think would be clear enough for medics…). Any chance we can get those icons to scale even smaller when across the map? Currently, when it’s across the map, it still looks like it’s just a medium distance away. Can we get these style icons for health and ammo packs? I’d actually like to see this as a toggle feature; toggle showing health/ammo pack icons always. Like being able to always show the item names over dropped items in Diablo.
Speaking of toggles: How about a toggle for nameplates instead of a push-to-show? I’d want to always see my teammates health and names especially as a medic. Also, I think that enemy nameplates should pop up quicker when your crosshair is just in the vicinity of their name.
Finally, regarding Objective Icons, walking into White Chapel’s grey chapel is like a flashbang! Those little yellow diamonds are EVERYWHERE! I mean, I think there are 5 of them when you walk in. One to let you know you reached the jackpot, and 4 others to let you know which giant floating canisters you should be taking. Is it really necessary to have giant yellow diamonds on the floating canisters? I think a yellow top/highlight would suffice. However, when you are not looking at the milk jugs then maybe a yellow canister should pop up. Just thoughts… I do like the timer circle going on around the mini Washington Monuments. Thought it all seems a bit confusing right now. Plus, the flashbang diamonds blind you from being able to see the enemy who are standing in the middle of that extra medium-sized chapel.
This is the same issue I have with the yellow diamond on the EV. It blinds you and covers the enemy. It’s just obtrusive and annoying. What about a little tag above the EV saying…EV? Like a speech bubble?
That’s all for now… quick thoughts always turn into a novel with me.
wasnt me btw i dont do that