1250 cycles for one SUSPECT EVENT CASE BOOSTER. They can stack up to 10 at the same time for the “nice” cost of 120 000 credits and will replace the regular drop cases with the so desired SUSPECT EVENT CASE. When you get such case you lose all of your stacked boosters.
This makes it the third most expensive thing in this event, while the two trinkets for 2000 and 4500 cycles are permanent and you know exactly what you are buying.
Have I missed some crucial info about them, explaining their chances and so on? How can you justify buying only few of those, not to mention full stack, when you don’t know anything about how they work? Does each gives the same percent chance or they multiply each other?
If they multiply each other this might mean for instance that 5-6 boosters are like 5% to get guaranteed case from the 30% to get a drop at end of a match, which is laughable for 60000 credits. On the other hand - I will laugh at the guy who spends 120k for 10 boosters to get one guaranteed case for 1 out of 4 mercs, each with 9 loadouts and be happy with this 
I suspect that the event case drop chances are the same as the two previous events - CW and WTD. I played 60+ hours IN GAME time during CW for Zero guaranteed cw cases. I played 70+ hours IN GAME time during WTD (got the snowman trinket 1 week before the event ended) for one guaranteed WTD case. How can I justify buying for instance two boosters when I might never get a single drop? I don’t understand how you can buy something when you have no idea how it works and it’s so expensive?
Some of you might point out that this is free in game currency for a game you should enjoy. The bigger picture is that in game currency is like a gift helping you progress in the game for your time and appreciation. Tossing a gift down the drain can’t be a good idea and we live in a funny world where time = money. Hobby (the game) = time loss = money loss… damn, even sleeping = money loss.
I won’t even start on the 3500 credit cases with 1% chance of this one event skin. I will just mention that from 90 St. Patrick’s day cases I got 2 golds and they had 2.2% chance.
RNG is one thing… buying something you don’t know how it works, is really messed up. On this notion they might just as well remove the percent chance information in their cases.
If no information is released about this, will you even buy some of these boosters? Probably when you get desperate for skins in the last week and might end up with 1 case for 120 000 credits…
[spoiler]Just a side note: In-game currency in in-game currency
so you might get less shocked by the new prices tags caused by the lack of content[/spoiler]
