Suggest some!
Here is a 4v4 ruleset. You must have one of each class.
The Engineer: Medium with Mossington and Ritchie
Only pyro-mines and turrets allowed as deployables. No regular mines.
The Medic: Medium with FRKN-3K and Sea Eagle
All abilities allowed
The Heavy Soldier: Heavy with Mini-gun and Mossington
No grenade buffs or flashbangs
The Sniper Operative: Light operative with Barnett and Belgo
No sticky bombs
My thinking is that with this group of weapons, the Mini-gun would be pretty powerful and encourage the team (sniper aside) to stick with the Soldier and support him. With only one engy and no sticky bombs, the Offense would have less pressure to constantly harrass the objective since the Defense’s ability to fortify is now limited. Therefore, the offense is encouraged to group up more.
The lack of grenade buffs is because this game mode is designed around teams sticking together, and powerful grenades promote the opposite.
I’m not trying to “fix problems” in Brink. I like mines, sticky bombs, flashbangs, etc. I’m just trying to come up with an alternate ruleset for the game that provides a different feeling, and changes up the tactics a little bit.
Is there anyone on PC or PS3 that would like to try out a 4v4 with these rules?