I want a script mover that can be destroyed (IE made to vanish) by damage of any description (limited to 1 team would be a bonus but not essential).
Basically I want a set of building materials that can be operated (activated with simple func_invisible_user) to ‘create’ a ladder that can then be destroyed. Once destroyed it can be activated to ‘create’ another ladder etc ad-nauseum.
Trouble is, I can’t seem to find the right combo of entities / scripting to do the above. Been away too long obviously 
Help gratefully received!
(PS using a func_constructible is NOT an option because they require a TOI and I need all of them for other proper objectives).

