I’m working on a mod that relies heavily on taking pictures of the map from the void. Stuff like radar and the like. Anyhow, on some maps the worldspawn fails to render when displaying these views. When I start the map and clip out into the void the wroldspawn quits rendering almost imediately when I leave the map. Is there some some sort of auto clipping areaportal thingy that q3map2 is adding to the map during compile and if so is there a way to shut it off? This seems to have cropped up recently and only with my friend’s maps and I think he’s using a different version of q3map2.
Thanks,
Xistic