Remove his smgs and give Phantom a Tactical Crossbow instead?


(DMaster2) #21
  1. And add another reason is what this game needs i guess
  2. High risk? Cloak near objective, wait until poor guy try to play the game and do objective, paralyze it then katana or kek it to death. Such a high risk play. Please. This idea is not bad but the paralyze thing is bs.

(gg2ez) #22

[quote=“cannyEdition;87051”][quote=“stoutSoup;86882”]
1: People are already leaving the game for much major reasons like lack of content.

2: In a fast moving game it’s a much harder thing to do than it seems, giving phantom the perfet high risk high reward.
[/quote]

  1. And add another reason is what this game needs i guess
  2. High risk? Cloak near objective, wait until poor guy try to play the game and do objective, paralyze it then katana or kek it to death. Such a high risk play. Please. This idea is not bad but the paralyze thing is bs.[/quote]

Exactly. Literally just a camp weapon.

[quote=“Amerika;86906”]It’s fine by me. It is just a pub video and it’s purpose is to show off how you can play Phantom in a pub and excel…which to the chagrin of the melee only crowd who want to insist that he’s terrible.

He is weak in competitive play and always has been which is why I’ve been going along with many others in trying to get him more utility as a spotter like the other recons or add an EMP ability.
[/quote]

Too bad the Devs confirmed he’ll never get a secondary ability. Sure he’s weak for comp play but alot of players know how to make his viable - not Fragger level viable.


(ForestPark) #23

I think it would be great for phantom, or maybe someone else to have a bow, sort of like in TF2