Remind me an word


(Indloon) #1

Hello.

Take a look at the picture:


The problem is that I can walk through them :confused:

Any suggestion how to not walk through them?


(Paul) #2

clip?

(10 char message)


(Indloon) #3

[QUOTE=Paul;400553]clip?

(10 char message)[/QUOTE]

Yap, clipmask.

I tried MASK_PLAYERSOLID, CONTENTS_PLAYERCLIP, CONTENTS_BODY

None of them works :frowning:


(7Killer) #4

tried contents_corpse?


(MrLego) #5

Just put a clip brush around it in the editor and recompile the map.

All models are non-solid unless they are clipped by a brush or tagged as auto-clipped in the models properties section - the clip brush is more efficient.


(Indloon) #6

Yes I did.

[QUOTE=MrLego;401043]Just put a clip brush around it in the editor and recompile the map.

All models are non-solid unless they are clipped by a brush or tagged as auto-clipped in the models properties section - the clip brush is more efficient.[/QUOTE]

This was done by modding side.

I looked at Quake 3 modding docs and I found that what you just described, the model must be fake brushed.

Using some vector maths the problem can be solved.


(Mateos) #7

Just maths :smiley: