Remember the first time you played Dirty Bomb


(zealousHumdinger) #1

And share the experience.

I have played a million games but my affiliation with gaming started back in '99 when UT was released. Of course Quake 2 and stuff had come before but UT was the high that kept me on a high. Post that nothing put me on that high until CoD2 came out, rifle only Search & Destroy on Toujane was my gaming nights glory. Then many games happened through the years but never hit the high those two games had put me on… until June 2015. Seen and heard and played a lot of shooters in-between but there was always a void that couldn’t say this is it! Enter Dirty Bomb.

Jog into recent memory, I played a lot of Killing Floor 2 and while casual browsing had checked Dirty Bomb out and followed it as any other game that I did as it aroused my interest. Then one day when I was in KF2, Steam popped upon something about open-beta. I immediately quit the game, checked the news, and hit that download button. One thing that always eats me inside on any game I want to try is the system requirements. Even though being a gamer, I don’t stereotypically run or update modern hardware every now and then. I buy new stuff only when the old ones die.

So after download, I registered my account and entered the game. Aura and Skyhammer were waiting. After drooling on all the game options and repeatedly hearing all their “profile” punchlines, I entered my first session. I was blown away at how nicely the game scaled to my hardware and it felt so right. I had always craved for a team game of my liking and not just kill this and that. After a couple of sessions, I was hooked. Needless to say I haven’t looked back and every day my gaming hours are occupied by Dirty Bomb. I don’t play any other game at all now. I want to buy/unlock/level/do everything that is possible to do in Dirty Bomb. That high is back.

My desktop wallpaper hasn’t changed in 2-3 years, one week back it went Dirty.


(ThatRandomGuy) #2

Uses auto join

gets into round with 300ms+, plays one round
hopes for better latency, tries again, gets 400ms US server
@#%^@#(@ IT , Rage quits…but after 10 mins comes back
uses server browser n finds 60ms server
gets into server, gets rekt by aura + rhino combo

YELLS OMFG THIS P2W PIECE OF FUCKING SHIT,FUCK FUCK FUCK FUCK FUCK
#RAGE_QUITS

Day 2:- Reads wiki , learns about health station / headshots.
Randomly wins aura bronze with blish gun
goes on rampage
ZOMG EASY GAME
This game isnt P2W , its Learn2Win

Basically this is what happened in my case!


(umberInlet) #3

I actually caught on the basics really quick: do the objective, help your team, ads when needed, and parkour for quicker travelling and possible flanking. Though, I did have trouble with killing dudes at first, but I’m improving. I also don’t complain about p2w unless there’s actual obvious traces of it, and DB did not seem p2w at all when I first started.


(Potato_Ladder) #4

Well I played tutorial first thing after I saw the trailer when I’m in-game for the first time, had a hunch I’ll need it despite all the exp I had with other FPS games. I never regret it. After that, topping scoreboard as the only proper medic(most of the time who also repair and plant C4) on the team is a usual routine for me.
I still don’t understand how can people not understand that OB-JEK-TIVE is the main part of the game :neutral:


(Mr-Penguin) #5

When I first played, I thought that wall jumping was a bug.


(Jojack) #6

To be honest, I had never heard of DB before Steam recommended it to me when it hit open beta. I clicked the details page on Steam, saw that it was made by the developers of Wolf:ET, watched about 15 seconds of the video and knew I was a goner. It was quite obvious it was pretty much a reskin of Wolf:ET. Something I’ve been waiting for a long, long time.

Finally something to save me from TDM hell that modern shooters have subjected me to. I used to always lament to my kids about how there’s nothing out there like Wolf:ET. A game based around team play and different classes that were needed to complete a multi stage map of objectives. Now we get to play together in this awesome game.

Already have 160 hours in the first few weeks of playing. Not sure whether to be ashamed or proud of that fact.


(Eddie) #7

When i first played… i laughed at how expensive elite cases were and told my friend that anyone who buys that is mentally ill…

Here i am… bought 25 cases… And u know what? i wasn’t wrong… i got 25 Silver cards from them. i guess i am mentally ill…


(Amerika) #8

I was pretty critical when I first started playing. I loved Q3/Wolf/ET back in the day and played ET at the highest level (and helped beta test it). Then Quake Wars came out and I didn’t really enjoy it. That was back when vehicular combat was being shoved into every FPS and the start of all of them being heavily consolized. Then Brink came out and myself and a few friends stayed up until 2AM when the game unlocked on Steam. And none of us played it after the first week. The servers weren’t good, the map design was really lacking and had spawns right next to small choke points and it just wasn’t fun. Also, many of the servers had bots and there wasn’t a filter at the time so you’d end up joining a 10-12 server where all 10 were bots (very weird).

So, I get an email saying I got into the Dirty Bomb closed beta back before it was on Steam. I was apprehensive. It had ties to Nexon who has an extremely bad reputation in other games. Splash Damage’s previous two games didn’t impress me. The combat didn’t look very good (found out that was due to the videos I watched and the players playing not being very well versed with the game yet).

In short, I wasn’t expecting much and was mostly expecting the worst. Then I played it and at first I was pretty “meh” about it. There was A LOT of spam as most of the mercs in the game were pretty powerful. Especially Nader. Her nades were nuts compared to what they are now and her Martyrdom could be triggered instantly and also exploded without a delay…so many many players would simply suicide you with grenades and if they died they’d martyrdom at your feet. I liked the movement as I come from Q3 and I tend to prefer games that employs skillful movement. But overall I couldn’t say much positive about the game other than it was better than Brink.

Then the move to Steam came about and the closed beta launched. I decided to give it another chance. Due to the restriction of the mercs the game wasn’t spammy like I had experienced before and I started to see how good the game could be as a shooter. The gunplay was excellent. This encouraged me to play more and as mercs are released they haven’t been OP and a lot of the issues with spam has been carefully adjusted. Nexon has obviously had an influence on pricing and RNG but SD and Nexon haven’t ever really crossed the “paid to win” line. Most of my issues with previous games and issue with Nexon have been addressed.

So here I am enjoying the game still 300+ hours later despite all of my apprehension. SD has done a pretty darn good job so far and I am confident they can keep it up. The waters have been choppy but they’ve done a pretty good job overall in addressing a lot of key issues promptly. Hopefully they can keep that up and we can keep on supporting.


(litheJacket) #9

When i first played competitive match(i guess my 3rd day)… rhino wasnt on rotation and i bought him i was God on objective rooms with rhino. Then i went competitive match and saw level 40 guys, in 5 minutes my 4 teammates was quit but i played till the end. When match over i watch every mercs gameplay and never play rhino again. This level 40 guys won dirty cup yesterday(pkd clan) competitive matches very competitive lol.


(Nail) #10

when I first played it looked like this


(_Sniff_) #11

In Alpha you used to have to join during a “testing time”. A time where everyone would agree to log in. If you tried to log in before or after that time the servers would be empty.

I joined a server an hour early to play with all of the mercs. I ended up blowing myself up with sticky bombs for an hour. Then blew up testers.


(Reddeadcap) #12

I looked over a wide collection of mercs and kept changing their skins just to see their outfits and general appearance, I quickly grew close to the husky rusky in a giant olive green suit exposing only his eyes, I threw countless concussion grenades and shot people with an LMG moving faster than fast classes or characters in other shooters, that day I fell in love with dirty bomb…


(Nail) #13

[quote=“Sniff;32597”]In Alpha you used to have to join during a “testing time”. A time where everyone would agree to log in. If you tried to log in before or after that time the servers would be empty.

I joined a server an hour early to play with all of the mercs. I ended up blowing myself up with sticky bombs for an hour. Then blew up testers.[/quote]

actually that’s from pre cc test, we were on Multiplay servers


(avidCow) #14

Look at all these interesting stories…

Here’s mine

Spawns as attacker on Underground. First objective already planted and about to explode. Walk about not knowing what to do exactly. C4 goes off. Starts planting C4 on side door. Get yelled at for being noob (lol). Rushes down escalators feeling dumb. Gets shot a lot.


(Volcano) #15

[quote=“Nail;32577”]when I first played it looked like this