im having some trouble with remapshader for the same model truck as used in goldrush
i got the remapshader to work on a tank for testing when i couldnt get the thing for the truck to work :???:
i dont know if it has anything to do with the image of the truck,
since that image seems to be diffirent from the model itself
i tried modyfing the picture: pak0\models\mapobjects\blitz_sd/blitz_sd.tga
and added this to my script:
remapshader "models/mapobjects/blitz_sd/blitz_sd_body" "textures/lucky/dd_blitz_sd"
remapshaderflush
and i ofc added the image in textures/lucky named dd_blitz_sd.tga
and i added this to my shader file:
textures/lucky/dd_blitz_sd
{
qer_editorimage textures/lucky/dd_blitz_sd.tga
{
map textures/lucky/dd_blitz_sd.tga
rgbGen lightingDiffuse
}
}
solved, scipt has been updated to the correct version

