[QUOTE=Ragoo;233783]OH ****! IT’S THOUGHTLESS! KILL IT! KILL IT WITH FIRE!!
On a serious note tho, I don’t think that reloading is ever a thoughtless process. Since you can’t reload while running/climbing/firing a gun you still have to make a decision whether the bullets in your clip will be enough for now or not.
edit: I’m 100% sure someone will respond to this telling me there is a perk that lets you reload while running. Yeah, I’m aware of that. You don’t have to tell me :P[/QUOTE]
I haven’t considered that yet. Depending on how much the SMART system weighs in combat, reloading might not be such a trivial thing after all. Even if there’s an ability that negates it, I’m all for for that.
Hey, something clicked, what about making perfect reloads an ability (you still need to do the timing thing)? That way you don’t bother people who aren’t interested in it, PLUS you don’t give them the feeling that they’re missing out on something as you need to pay a slot for it.
[QUOTE=Nos;233796]Why would you want to make this less enjoyable?
Idk about you, but when i’m reloading, i dont think, “Oh my lord, this isn’t realistic, i’m throwing away bullets, but the bullets are still there! Golly!”
seriously dude. wtf.[/QUOTE]
It’s not about realism, it’s about making reloads more meaningful. What is and what isn’t enjoyable isn’t written in stone either, if hurdles are what you call enjoyable then you might as well give people unlimited ammo as running out of ammo isn’t enjoyable.